At E-games Asia online too, our aim will be to bring people closer to their childhood by making e-games ultra-accessible
Gather your friends, inform your family, pick up your bats, & bunk classes to sneak in a game. No! The drill has changed: Charge your phone, lay back on the couch; Get. Set. Game! The tremors of this change were felt towards the beginning of the 21st century when the internet was just a wire away - from your telephone set to the desktop, when the games were flash software integrated with websites or circulated from home to home on a DVD.
Towards the end of the decade, smartphone penetration had begun taking roots & flash games became a thing of the past. With the advent of smartphones, what we had at our hands was sheer magic: a virtual manifestation of the physical world indeed!
Talking Tom would do most of the talking in your house, Angry Birds became a punching bag for venting after a long, tiring day; Conquest had become synonymous to a jump from here to there - thanks to Temple Run! & books went from becoming a knowledge powerhouse at the library to being one in your pockets. The youth migrated from the turfs onto the couches.
Ludo is the real king
Fast forward to 2020, as the Coronavirus pandemic has robbed us of our spatial freedom, Ludo King downloads have seen an increase of 500% (As reported by Gametion.com). It has crossed more than 330 million downloads, & has 50 million daily active users.
The popularity of Ludo King has even bought non-gamers into the fold as Ludo is a trip down memory lane for most millennials across the country. The best part is that with ‘play with family/friends’ option in this game, nostalgia is just a button away. Likewise, games like Rummy, Snakes & Ladders, Teen Patti, & Chess which almost every Indian has grown up with, is now at your fingertips.