Fifteen years after taking the video game world by storm with its popular platform, Roblox is now conquering the music industry. The American service is multiplying its partnerships with industry giants, such as Sony Music Entertainment, in the aim of rethinking the music experience
As music promoters and label managers know, an artist's success increasingly depends on their popularity on music streaming services, as well as on video game platforms like Roblox. In recent months, the US-based platform—halfway between YouTube and Minecraft—has hosted exclusive performances by superstars like Zara Larsson and Lil Nas X.
The Swedish singer-songwriter managed to attract more than four million music lovers to the launch party for her new studio album, "Poster Girl." Lil Nas X, meanwhile, went through the roof, drawing more than 36 million people to the first virtual concert ever held on Roblox. This unprecedented event also generated millions of dollars in merchandise sales, according to Jon Vlassopulos, global head of music at Roblox.
These successes soon caught the attention of Sony Music Entertainment, which recently decided to enter into a commercial partnership with the video game platform. This will see more of the US label's artists performing in the Roblox "metaverse," in turn allowing them to reach new audiences. While the two companies did not reveal the financial details of this agreement, they claim that it represents a real opportunity to "generate new revenue streams around virtual entertainment."