Yves Guillemot described generative AI, in which trained computer programs create everything from text to videos in seconds on simple prompts, as "something that will transform our games."
"Assassin's Creed SHADOWS" is seen on screen at the Ubisoft Forward 2024 showcase presentation at the Belasco Theater in Los Angeles, California, on June 10, 2024. Image: Photography Robyn Beck / AFP
Generative AI will profoundly change how video games are created and played, but its capital costs are a serious hurdle, the CEO of French gaming giant Ubisoft told AFP on Monday.
Speaking at a Los Angeles event showcasing upcoming releases, Yves Guillemot said generative AI, or Gen AI, could make open-world games like Ubisoft's blockbuster "Assassin's Creed" franchise feel even "more alive."
Among the games previewed at the event were hotly anticipated "Star Wars Outlaws," based in the universe of the iconic film series, and "Assassin's Creed Shadows," which transports the historical fiction franchise to feudal Japan.
"What we see with Gen AI is the possibility for those worlds -- those action adventure open worlds -- to be a lot more interactive and more alive," he said.
"When I say alive... if you meet a non-playing character, you can speak with that person and you can have a relationship with that person."