While stakeholders welcome the move, calling it a step in the right direction that will ensure transparency, legal experts express concerns
In the first week of January, the central Ministry of Electronics and IT (MeitY) released draft rules for online gaming in India. A self-regulatory body, mandatory know-your-customer (KYC) norms for verification and a grievance redressal mechanism are among the proposed rules.
In a press briefing, Rajeev Chandrasekhar, minister of state for MeitY, said online gaming is “a very important piece of the startup ecosystem and a part of the goal of the one-trillion dollar economy”. India is home to a thriving gaming market: With 900 gaming companies and 500 million gamers, the market is projected to be worth $8.6 billion by 2027, up from $2.6 billion in 2022, according to gaming and interactive media fund Lumikai. The growing popularity of online gaming, especially during the Covid-19 years, spawned three unicorns last year—Dream11, MPL and Games24x7.