In markets where the value to consumers of a high-tech product depends on the actual and expected availability of software titles, the winning product can take all
The drawn-out fight between high-definition videodisc formats Blu-ray and HD-DVD ended in early 2008 when Warner Bros., a big Hollywood studio, announced that it would no longer release movies on HD-DVD. Warner Bros. felt it had to make a decision because the dueling formats were holding up the market. No one wants to own a video player that can't play the movies they want to watch. As a result, customers were on the fence about which standard to buy until they could see a clear winner.
Sony vs. Nintendo
To demonstrate how their model can measure tipping, the authors used data from a standard example of a market with indirect network effects: the 32/64-bit generation of video game consoles of the 1990s. Sony launched its first-generation PlayStation in 1995, and the CD-ROM console became an instant hit. Competitors Sega Saturn and Nintendo N64 also entered the market, but because of Sega's early exit, the market was left to Sony and Nintendo.
[This article has been reproduced with permission from Capital Ideas, the research journal of University of Chicago's Booth School of Business http://www.chicagobooth.edu/capideas/ ]